Keynotes 028:001 Dirk Bartz Visual Computing for Medicine [Abstract and Fulltext] 028:002 Stefan Seipel How to (and not to) Fool Your Brain to Perceive 3D [Abstract and Fulltext] Research Papers 028:003 Matthias Raspe, Stefan Müller Using a GPU-based Framework for Interactive Tone Mapping of Medical Volume Data [Abstract and Fulltext] 028:004 Kristian Yrjölä, Thomas Larsson Real-time Generation of Plausible Surface Waves [Abstract and Fulltext] 028:005 Jiri Skala, Ivana Kolingerova Clustering Geometric Data Streams [Abstract and Fulltext] 028:006 Thomas Larsson, Daniel Flemström Improving Introductory Programming Courses by Using a Simple Accelerated Graphics Library [Abstract and Fulltext] Work in Progress Papers 028:007 Mikael Blomé, Maria Jönsson, Lars Hansson, Daniel Lundström, Dan Högberg, Dan Lämkull Visualisation of Human Characteristics in Vehicle and Health Care Product Development [Abstract and Fulltext] 028:008 Krzysztof T. Tytkowski Some Remarks about Geometry in Medicine [Abstract and Fulltext] 028:009 Lars Kjelldahl Fragments from the Swedish History of Computer Graphics with SIGRAD [Abstract and Fulltext] 028:010 Zoja Veide, Veronika Strozheva Graphical Literacy Development Using Learning Management System [Abstract and Fulltext] 028:011 Pierangelo Dell´Acqua, Anja Johansson Realistic Virtual Characters in Treatments for Social Disorders an Extensive Agent Architecture [Abstract and Fulltext] |