Research/Work in Progress 019:001 Stefan Seipel, Anders Nivfors Efficient rendering of multiple refractions and reflections in natural objects [Abstract and Fulltext] 019:002 Gunnar Johansson, Ola Nilsson, Andreas Söderström, Ken Museth Distributed Ray Tracing In An Open Source Environment [Abstract and Fulltext] 019:003 Jindrich Parus, Anders Hast, Ivana Kolingerová Temporal Face Normal Interpolation [Abstract and Fulltext] 019:004 Henrik Gustavsson, Henrik Engström, Mikael Gustavsson A multi-sampling approachfor smoke behaviour in real-time graphics [Abstract and Fulltext] 019:005 Martin Servin, Claude Lacoursiére, Niklas Melin Interactive Simulation of Elastic Deformable Materials [Abstract and Fulltext] Sketches / Short Papers 019:006 Slawomir Bogacki Computer visualization in accident prevention in industry [Abstract and Fulltext] 019:007 Ewert Bengtsson, Anders Hast, Tony Barrera Incremental Spherical Interpolation with Quadratically Varying Angle [Abstract and Fulltext] Application Papers 019:008 Mikael Lebram, Henrik Engström, Henrik Gustavsson A Driving Simulator Based on Video Game Technology [Abstract and Fulltext] 019:009 Emil Brink, Eskil Steenberg, Gert Svensson The Verse Networked 3D Graphics Platform (Part1) [Abstract and Fulltext] |