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| Authors: | Antonio Cisternino: Department of Computer Science, University of Pisa, Italy |
| | Maria Simi: Department of Computer Science, University of Pisa, Italy |
| Publication title: | Layered Reactive Planning in the IALP Team |
| Conference: | RobocCup-99 Team Descriptions. Simulation League |
| Publication type: | Abstract and Fulltext |
| Issue: | 004 |
| Article No.: | 011 |
| Abstract: | The main ideas behind the implementation of the IALP RoboCup team are discussed: an agent architecture made of a hierarchy of behaviors, which can be combined to obtain different roles; a memory model which relies of the absolute positions of objects. The team is programmed using ECL, a Common Lisp implementation. The research goal that we are pursuing with IALP is twofold: (1) we want to show the flexibility and effectiveness of our agent architecture in the RoboCup domain and (2) we want to test ECL in a real time application. |
| Language: | English |
| Year: | 1999 |
| No. of pages: | 5 |
| Pages: | 49-53 |
| Series: | Linköping Electronic Conference Proceedings |
| ISSN (print): | 1650-3686 |
| ISSN (online): | 1650-3740 |
| File: | http://www.ep.liu.se/ea/cis/1999/007/11/cis9900711.pdf |
| Available: | 1999-12-15 |
| Publisher: | Linköping University Electronic Press, Linköpings universitet |
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