Article | Proceedings of SIGRAD 2015, June 1st and 2nd, Stockholm, Sweden | Multiple Material Meshes for Erosion Simulation
Göm menyn

Title:
Multiple Material Meshes for Erosion Simulation
Author:
Věra Skorkovská: Department of Computer Science and Engineering, Faculty of Applied Sciences, University of West Bohemia, Czech Republic / NTIS - New Technologies for Information Society, University of West Bohemia, Czech Republic Ivana Kolingerová: Department of Computer Science and Engineering, Faculty of Applied Sciences, University of West Bohemia, Czech Republic / NTIS - New Technologies for Information Society, University of West Bohemia, Czech Republic
Download:
Full text (pdf)
Year:
2015
Conference:
Proceedings of SIGRAD 2015, June 1st and 2nd, Stockholm, Sweden
Issue:
120
Article no.:
002
Pages:
5-8
No. of pages:
4
Publication type:
Abstract and Fulltext
Published:
2015-11-24
ISBN:
978-91-7685-855-4
Series:
Linköping Electronic Conference Proceedings
ISSN (print):
1650-3686
ISSN (online):
1650-3740
Publisher:
Linköping University Electronic Press, Linköpings universitet


Export in BibTex, RIS or text

Triangle meshes have a very strong position in the computer graphics. They are getting more popular even in the field of erosion simulation, where the volumetric representation used to prevail. The real-life erosion scenes are usually formed of multiple materials and so a reliable means of material definition is needed. This paper proposes several easy-to-use approaches for multiple material definition, based on the space subdivision. Binary space partitions are used to simulate complex multi-material scenes. The approach allows the definition of a nontrivial scene composed of several materials, including the definition of gradually changing material.

Keywords: Erosion simulation; meshes; multi-materials

Proceedings of SIGRAD 2015, June 1st and 2nd, Stockholm, Sweden

Author:
Věra Skorkovská, Ivana Kolingerová
Title:
Multiple Material Meshes for Erosion Simulation
References:

[BF01] BENES B., FORSBACH R.: Layered data representation for visual simulation of terrain erosion. In Computer Graphics, Spring Conference on, 2001. (2001), IEEE, pp. 80‚Äď86. 1


[BTHB06] BENE҆ B., T?E҆√ćNSK`Y V., HORNY҆ J., BHATIA S. K.: Hydraulic erosion. Computer Animation and Virtual Worlds 17, 2 (2006), 99‚Äď108. 1


[GM77] GINGOLD R. A., MONAGHAN J. J.: Smoothed particle hydrodynamics - Theory and application to non-spherical stars. Monthly Notices of the Royal Astronomical Society 181 (Nov. 1977), 375‚Äď389. 1


[KBKS09] KRI҆TOF P., BENE҆ B., K?RIV√ĀNEK J., S?TAVA O.: Hydraulic erosion using smoothed particle hydrodynamics. Computer Graphics Forum (Proceedings of Eurographics 2009) 28, 2 (2009), 219‚Äď228. 1


[TJ10] TYCHONIEVICH L. A., JONES M.: Delaunay deformable mesh for the weathering and erosion of 3d terrain. The Visual Computer 26, 12 (2010), 1485‚Äď1495. 1, 2, 3


[Wan11] WANG C. C.: Computing on rays: A parallel approach for surface mesh modeling from multi-material volumetric data. Computers in Industry 62, 7 (2011), 660‚Äď671. 1


[WS03] WU Z., SULLIVAN J. M.: Multiple material marching cubes algorithm. International Journal for Numerical Methods in Engineering 58, 2 (2003), 189‚Äď207. 1


[ZHB10] ZHANG Y., HUGHES T. J., BAJAJ C. L.: An automatic 3d mesh generation method for domains with multiple materials. Computer methods in applied mechanics and engineering 199, 5 (2010), 405‚Äď415. 1

Proceedings of SIGRAD 2015, June 1st and 2nd, Stockholm, Sweden

Author:
Věra Skorkovská, Ivana Kolingerová
Title:
Multiple Material Meshes for Erosion Simulation
Note: the following are taken directly from CrossRef
Citations:
No citations available at the moment


Responsible for this page: Peter Berkesand
Last updated: 2017-02-21