Article | Proceedings from the First International Workshop on Educational Knowledge Management (EKM 2014), Linköping, November 24, 2014 | An Agent Based Approach to Annotate Ideas during Creativity Challenges in an Engineering School of Innovation Link�ping University Electronic Press Conference Proceedings
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Title:
An Agent Based Approach to Annotate Ideas during Creativity Challenges in an Engineering School of Innovation
Author:
Davy Monticolo: Lorraine University, Innovative Processes Research Team (ERPI Laboratory), Nancy France T. K. Chang: Department of Information System, National University of Singapore, Singapore Inaya Lahoud: Department of Computer Engineering, University of Galatasaray, Istanbul, Turkey
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Full text (pdf)
Year:
2014
Conference:
Proceedings from the First International Workshop on Educational Knowledge Management (EKM 2014), Linköping, November 24, 2014
Issue:
104
Article no.:
002
Pages:
11--18
No. of pages:
8
Publication type:
Abstract and Fulltext
Published:
2014-11-18
ISBN:
978-91-7519-218-5
Series:
Linköping Electronic Conference Proceedings
ISSN (print):
1650-3686
ISSN (online):
1650-3740
Publisher:
Linköping University Electronic Press, Linköpings universitet


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This paper presents a multi agent system architecture used to store, annotate and reused knowledge from the ideas created by the students of the University of Lorraine during the creativity workshop called “48 hours to generate ideas”.

Keywords: Multi Agent System; Collaborative Creativity Process; Knowledge Annotation

Proceedings from the First International Workshop on Educational Knowledge Management (EKM 2014), Linköping, November 24, 2014

Author:
Davy Monticolo, T. K. Chang, Inaya Lahoud
Title:
An Agent Based Approach to Annotate Ideas during Creativity Challenges in an Engineering School of Innovation
References:

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Proceedings from the First International Workshop on Educational Knowledge Management (EKM 2014), Linköping, November 24, 2014

Author:
Davy Monticolo, T. K. Chang, Inaya Lahoud
Title:
An Agent Based Approach to Annotate Ideas during Creativity Challenges in an Engineering School of Innovation
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