Article | PATT 26 Conference; Technology Education in the 21st Century; Stockholm; Sweden; 26-30 June; 2012 | Design Principles of Instructional Materials for Cultivating Attitude and Ability to Utilize ICT while Considering Ethical Issues and Safety

Title:
Design Principles of Instructional Materials for Cultivating Attitude and Ability to Utilize ICT while Considering Ethical Issues and Safety
Author:
Toshiki Matsuda: Graduate School of Decision Science and Technology, Tokyo Institute of Technology, Japan Shota Hirabayashi: Graduate School of Decision Science and Technology, Tokyo Institute of Technology, Japan Kazue Tamada: College of Media and Communications, Edogawa University, Japan
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Year:
2012
Conference:
PATT 26 Conference; Technology Education in the 21st Century; Stockholm; Sweden; 26-30 June; 2012
Issue:
073
Article no.:
038
Pages:
323-329
No. of pages:
7
Publication type:
Abstract and Fulltext
Published:
2012-06-18
ISBN:
978-91-7519-849-1
Series:
Linköping Electronic Conference Proceedings
ISSN (print):
1650-3686
ISSN (online):
1650-3740
Publisher:
Linköping University Electronic Press; Linköpings universitet


Recently; performance standards have been defined in many subject areas in order to maintain the quality of school education. However; the quality of Japanese education is largely managed by controlling its contents through checking and authorizing textbooks based on national curriculum guidelines. In Japan; when teachers focus on educational content; they often expect students to memorize information; and when they focus on performance; they believe it is sufficient to achieve the objectives of the lesson as long as activities that simulate the context of daily life are occasionally offered. We believe that this existing quality management system should be changed to reflect that the objectives of education have shifted from providing knowledge to developing intellectual skills. Accordingly; teachers should consider the model of cognitive process as well as the relationship between this process and knowledge; rules; procedures; values; ethical codes; etc.; that students are expected to learn. In this paper; we describe the development of a new e-learning material for Information Studies based on improved design principles derived from our previous studies. Our new e-learning material; “Security Policy” game; asks students to construct security policies for using a computer classroom in a school. In addition to analyzing the findings from experimental lessons; we describe a plan for teacher training that utilizes the game.

Keywords: Informatics education; cyber ethics; views and ways of thinking; instructional gaming materials; three types of knowledge for information moral judgment; teacher education

PATT 26 Conference; Technology Education in the 21st Century; Stockholm; Sweden; 26-30 June; 2012

Author:
Toshiki Matsuda, Shota Hirabayashi, Kazue Tamada
Title:
Design Principles of Instructional Materials for Cultivating Attitude and Ability to Utilize ICT while Considering Ethical Issues and Safety
References:

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Savery; J. (2009). Problem-Based Approach to Instruction; in Reigeluth; C. and Carr- Chellman; A. (eds.); Instructional-Design Theories and Models: Building a Common Knowledge Base (Vol. 3) (pp.143–165). Mahwah; NJ: Lawrence Erlbaum Associates.


Tamada; K. and Matsuda; T. (2004). Development of the Instruction Method of Information Morals by “the Combination of Three Types of Knowledge;” Japan Journal of Educational Technology; 28(2); 79–88. (in Japanese)

PATT 26 Conference; Technology Education in the 21st Century; Stockholm; Sweden; 26-30 June; 2012

Author:
Toshiki Matsuda, Shota Hirabayashi, Kazue Tamada
Title:
Design Principles of Instructional Materials for Cultivating Attitude and Ability to Utilize ICT while Considering Ethical Issues and Safety
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