Article | SIGRAD 2005 The Annual SIGRAD Conference Special Theme - Mobile Graphics | Developing Mobile 3D Games Using MIDP 2.0 Game API and JSR 184 Mobile 3D Graphics (M3G) API

Title:
Developing Mobile 3D Games Using MIDP 2.0 Game API and JSR 184 Mobile 3D Graphics (M3G) API
Author:
Yu Han: School of Computer Engineering, Nanyang Technological University, Singapore
Download:
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Year:
2005
Conference:
SIGRAD 2005 The Annual SIGRAD Conference Special Theme - Mobile Graphics
Issue:
016
Article no.:
013
Pages:
69-73
No. of pages:
5
Publication type:
Abstract and Fulltext
Published:
2005-11-23
Series:
Linköping Electronic Conference Proceedings
ISSN (print):
1650-3686
ISSN (online):
1650-3740
Publisher:
Linköping University Electronic Press; Linköpings universitet


This paper discusses in details how to apply the JSR 184 M3G API and the MIDP 2.0 Game API in the development of mobile 3D immersive games based on two games developed by the author. The use of third party content creation software; the problems of importing .m3g format resource files and the solutions proposed by the author will also be addressed. As the processing power of mobile phones is still not up to the requirement of 3D immersive games; it is essential that the games are properly optimized to offer a satisfying gaming experience with reasonably fast frame rate. The optimization techniques which were employed to solve specific problems arising during the development of the sample games will be illustrated in detail.

Keywords: MIDP 2.0 Game API; Mobile Game Programming; Mobile 3D gaming; JSR 184 M3G API

SIGRAD 2005 The Annual SIGRAD Conference Special Theme - Mobile Graphics

Author:
Yu Han
Title:
Developing Mobile 3D Games Using MIDP 2.0 Game API and JSR 184 Mobile 3D Graphics (M3G) API
References:

SonyEricsson general article; Java 3D - a new opportunity in mobile gaming; March 9; 2005


Qusay H. Mahmoud; Getting Started With the Mobile 3D Graphics API for J2ME; September 21; 2004


Sony Ericsson Developers Network; Mobile 3D Graphics and Java Applications Development for Sony Ericsson Phones; November 2004.


Sun Microsystem Inc; JSR 184 Mobile 3D Graphics (M3G) API. http://java.sun.com/j2me/docs/index.html


Tomi Aarnio; Kari Pulli; Nokia Research Centre; Advanced Game Development with the Mobile 3D Graphics API


Alexei Sourin; Computer Graphics ‚Äď From a Small Formula to Virtual Worlds; published in 2005 by Prentice Hall; ISDN 981- 244-743-1

SIGRAD 2005 The Annual SIGRAD Conference Special Theme - Mobile Graphics

Author:
Yu Han
Title:
Developing Mobile 3D Games Using MIDP 2.0 Game API and JSR 184 Mobile 3D Graphics (M3G) API
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