Article | RobocCup-99 Team Descriptions. Simulation League | Behavior Based Modelling

Title:
Behavior Based Modelling
Author:
Takeshi Matsumura: Waseda University, Japan
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Year:
1999
Conference:
RobocCup-99 Team Descriptions. Simulation League
Issue:
004
Article no.:
004
Pages:
13-16
No. of pages:
4
Publication type:
Abstract and Fulltext
Published:
1999-12-15
Series:
Linköping Electronic Conference Proceedings
ISSN (print):
1650-3686
ISSN (online):
1650-3740
Series:
Linköping Electronic Articles in Computer and Information Science
ISSN (online):
1401-9841
Publisher:
Linköping University Electronic Press; Linköpings universitet


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The agents of my team are constructed of two layers; Reactive and Behavior Layer. Reactive Layer produces basic functions as an agent; that is; a world model; a perception and an actuator. Behavior Layer makes it easy for a designer to make a rational agent program. This paper especially foucuses on the Behavior Layer.

RobocCup-99 Team Descriptions. Simulation League

Author:
Takeshi Matsumura
Title:
Behavior Based Modelling
References:

[1] The robocup 97 team of the humbolt university. http://www.ki.informatik.hu-berlin.de/RocoCup/ RocoCup97/ index e.html.


[2] Anand S.Rao and Michael P Geogeff. Modelling rational agents within a bdi-architecure. Australian Artificial Intelligence; February 1991.


[3] Anand S.Rao and Michael P Geogeff. Bdi agents:from theory to practive. Australian Artiffcial Intelliegence; April 1995.

RobocCup-99 Team Descriptions. Simulation League

Author:
Takeshi Matsumura
Title:
Behavior Based Modelling
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