Title: Balancing Reasoning and Reaction in a Multi-Agent Architecture for RoboCup Competition
Authors: Carlo Ferrari, Francesco Garelli, Stefano Griggio, and Enrico Pagello
Series: Linkping Electronic Articles in Computer and Information Science
ISSN 1401-9841
Issue: Vol. 4 (1999), No. 007/22
URL: http://www.ep.liu.se/ea/cis/1999/007/22/

Abstract: In this paper the PaSo-Team, (The University of PAdua Simulated Robot SOccer Team), a software system for participating to the Simulator League of the RoboCup competition, is described. PaSo-Team has been  conceived as a Multi-Agent System that must be able to play soccer game under the terms and conditions proposed by the International RoboCup Federation. Following the experiences done in 1997, and 1998 competitions, it has been developed the '99 release of PaSo-Team, namely PaSo-Team'99. While maintaining its historical origins of being a multi-agent reactive software architecture based on BrooksÕ Subsumption Architecture, PaSo-Team'99 tries to overcome the major limitations of pure reactive systems, introducing a more abstract level of learning and reasoning used to proper differentiate the current behaviour of the various component agents of the system, according to the actual phase of the game. The paper gives a general description of the system and a guideline of the main ideas underlying its architecture.

Original publication 1999-12-15 Postscript Checksum
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