| Abstract: |
The VUB AI-lab team is mainly interested in the two loosely
linked aspects of on-board control and heterogeneity. One major effort for
forstering both aspects within RoboCup's small robots league is our development
of a so-to-say robot construction-kit, allowing to implement a wide range
of players with on-board control. For the '99 competition, the existing
RoboCube controller-hardware has been further improved. In addition, some
solid and precise mechanical building-blocks were developed, which can easily
be mounted on differently shaped bottom-plates. On top of these engineering
efforts, we report here a computational inexpensive but efficient algorithm
for motion-control, including obstacle avoidance. Furthermore, we shortly
address the issue of increased diffulties of coordinating so-to-say multiple
teams due to the possible variations based on heterogeneity. Operational
semantics based on abstract data-types and patter matching capabilities
can be a way out of this problem. |