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| Fulltext | PDF (requires Acrobat Reader) | |||
| Fulltext | PostScript (requires a PostScript Reader) | |||
| Authors: | Silvia Coradeschi and Lars Karlsson | |||
| Article title: | A Decision-Mechanism for Reactive and Cooperating Soccer-Playing Agents | |||
| Publ. type: | Article | |||
| Volume: | 2 | |||
| Article No: | 2 | |||
| Language: | English | |||
| Abstract [en]: | In this paper we present some preliminary results regarding
a system for developing autonomous agents that combine reactivity to an
uncertain and rapidly changing environment and commitment to prespecified
tactics involving cooperation. A central requirement is that the behavior
specification should be done by people who are not computer and AI specialists. The original application was air-combat simulation. Here we consider the simulated soccer domain in perspective of the RoboCup competition. The behavior of an agent is specified in terms of prioritized rules organized into a decision tree. Coordinated behaviors are encoded in the decision trees of the individual agents. What link individual behavior descriptions together are explicit communication and common means to describe the situation the agents are in. |
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| Publisher: | Linköping University Electronic Press | |||
| Year: | 1997 | |||
| Available: | 1997-01-15 | |||
| No. of pages: | 10 | |||
| Series: | Linköping Electronic Articles in Computer and Information Science | |||
| ISSN: | 1401-9841 | |||
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