Publications for Ingemar Ragnemalm

Publications for Ingemar RagnemalmCo-author map based on ISI articles 2007-

Journal Articles

Ingemar Ragnemalm and Dake Liu
  Adapting the ePUMA Architecture for Hand-held Video Games
  International Journal of Computer Information Systems and Industrial Management Applications, 2012, 4, 153-160.

Jens Ogniewski and Ingemar Ragnemalm
  Autostereoscopy and Motion Parallax for Mobile Computer Games Using Commercially Available Hardware
  International Journal of Computer Information Systems and Industrial Management Applications, 2011, 3, 480-488.

Conference Articles

Jens Ogniewski, Andréas Karlsson and Ingemar Ragnemalm
  TEXTURE COMPRESSION IN MEMORY AND PERFORMANCE-CONSTRAINED EMBEDDED SYSTEMS
  Computer Graphics, Visualization, Computer Vision and Image Processing 2011, 2011.


Ingemar Ragnemalm and Andréas Karlsson
  Computing The Euclidean Distance Transform on the ePUMA Parallel Hardware
  Computer Graphics, Visualization, Computer Vision and Image Processing 2011, 2011.


Ingemar Ragnemalm
  Minimalism for usability; The design of a programming development system with a minimalistic user interface
  INTERFACES AND HUMAN  COMPUTER INTERACTION  2010, 2010.


Ingemar Ragnemalm and Dake Liu
  Towards using the ePUMA architecture for hand-held video games
  COMPUTER GRAPHICS,  VISUALIZATION, COMPUTER VISION  AND IMAGE PROCESSING 2010, 2010.


Ingemar Ragnemalm and Patrik Hjelm Andersson
  Shape matching on the Euclidean Distance Transform
  <em>Swedish Symposium on Image Analysis</em>, 2005.